Auki::Ark::GPUScanner
Scanner currently being worked on.
Inherits from IDisposable
Public Functions
Name | |
---|---|
GPUScanner() | |
Task< List<(IReadOnlyList< Vector2 > Corners, IReadOnlyList< bool > BitArray, int Size, uint Framestamp)> > | FindMarkers(Texture inputTexture) |
void | Dispose() |
void | SetDebugTexture(RenderTexture debugRenderTexture) |
void | SetDebugMode(bool showEdges, bool showCandidates, bool showFinders, bool showMarkers, bool showBits) |
Public Functions Documentation
function GPUScanner
GPUScanner()
function FindMarkers
Task< List<(IReadOnlyList< Vector2 > Corners, IReadOnlyList< bool > BitArray, int Size, uint Framestamp)> > FindMarkers(
Texture inputTexture
)
function Dispose
void Dispose()
function SetDebugTexture
void SetDebugTexture(
RenderTexture debugRenderTexture
)
function SetDebugMode
void SetDebugMode(
bool showEdges,
bool showCandidates,
bool showFinders,
bool showMarkers,
bool showBits
)