Auki::Grund::Grund
The Grund module implements an algorithm that attempts to synchronize the AR session height for Participants in a Session. More...
Inherits from AukiModule
Public Functions
Name | |
---|---|
Grund(IConjureKit conjureKit, Vikja.Vikja vikja) Constructor - initializes and registers Grund as an AukiModule. Takes as argument an object implementing the IConjureKit interface, e.g., a ConjureKit instance, and a Vikja module instance. | |
void | SetActive(bool active) Activate or deactivate module. |
override void | _Update() (Internal) Game loop per-frame update. |
Detailed Description
class Auki::Grund::Grund;
The Grund module implements an algorithm that attempts to synchronize the AR session height for Participants in a Session.
The Grund module performs a continuous recalibration of the devices’ relative height offsets in the scene such as to keep the two tracked planes that are in the central field of view of the devices aligned in height, when these planes can be inferred to correspond to the same physical surface in the environment by their otherwise proximity.
Public Functions Documentation
function Grund
Grund(
IConjureKit conjureKit,
Vikja.Vikja vikja
)
Constructor - initializes and registers Grund as an AukiModule. Takes as argument an object implementing the IConjureKit interface, e.g., a ConjureKit instance, and a Vikja module instance.
Parameters:
- conjureKit IConjureKit-implementing object
- vikja Vikja module instance
function SetActive
void SetActive(
bool active
)
Activate or deactivate module.
Parameters:
- active
true
if module should be active,false
to disable it
function _Update
override void _Update()
(Internal) Game loop per-frame update.