Auki::ConjureKit::Entity
Represents an Entity - an object in a Session with a Pose and an ID that is owned by a specific participant.
Public Functions
| Name | |
|---|---|
| Entity(uint id, uint participantId, EntityFlag | |
| override string | ToString() |
Public Attributes
| Name | |
|---|---|
| uint | Id Entity id. |
| uint | ParticipantId Entity owner Participant identifier. |
| EntityFlag type. | |
| IDictionary< uint, EntityComponent > | Components |
Public Functions Documentation
function Entity
Entity(
uint id,
uint participantId,
EntityFlag flag =0
)
function ToString
override string ToString()
Public Attributes Documentation
variable Id
uint Id;
Entity id.
variable ParticipantId
uint ParticipantId;
Entity owner Participant identifier.
variable Flag
EntityFlag Flag;
Entity type.
variable Components
IDictionary< uint, EntityComponent > Components = new Dictionary<uint, EntityComponent>();